godot-d ~releases (2022-04-02T06:37:10.8312204)
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BakedLightmapData.interior
godot
bakedlightmapdata
BakedLightmapData
Controls whether dynamic capture objects receive environment lighting or not.
bool
interior
[@property getter]
struct
BakedLightmapData
@
nogc
nothrow @
property
bool
interior
(
)
bool
interior
[@property setter]
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bakedlightmapdata
BakedLightmapData
aliases
BaseClasses
functions
_getUserData
_setUserData
addUser
clearData
clearUsers
getBounds
getCellSpaceTransform
getCellSubdiv
getEnergy
getOctree
getUserCount
getUserLightmap
getUserPath
isInterior
opAssign
opEquals
setBounds
setCellSpaceTransform
setCellSubdiv
setEnergy
setInterior
setOctree
toHash
properties
bounds
cellSpaceTransform
cellSubdiv
energy
interior
octree
userData
static functions
_new
static variables
_classBindingInitialized
structs
GDNativeClassBinding
unions
__anonymous
variables
_GODOT_internal_name
Controls whether dynamic capture objects receive environment lighting or not.