godot-d ~releases (2022-04-02T06:37:10.8312204)
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Bone2D.defaultLength
godot
bone2d
Bone2D
Length of the bone's representation drawn in the editor's viewport in pixels.
double
defaultLength
[@property getter]
double
defaultLength
[@property setter]
struct
Bone2D
@
nogc
nothrow @
property
void
defaultLength
(
double
v
)
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bone2d
Bone2D
aliases
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applyRest
getDefaultLength
getIndexInSkeleton
getRest
getSkeletonRest
opAssign
opEquals
setDefaultLength
setRest
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defaultLength
rest
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_GODOT_internal_name
Length of the bone's representation drawn in the editor's viewport in pixels.