Camera2D.dragMarginHEnabled

If true, the camera only moves when reaching the horizontal drag margins. If false, the camera moves horizontally regardless of margins.

  1. bool dragMarginHEnabled [@property getter]
  2. bool dragMarginHEnabled [@property setter]
    struct Camera2D
    @nogc nothrow @property
    void
    dragMarginHEnabled
    (
    bool v
    )

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