CanvasItem.drawPrimitive

Draws a custom primitive. 1 point for a point, 2 points for a line, 3 points for a triangle and 4 points for a quad.

struct CanvasItem
@nogc nothrow
void
drawPrimitive
(
in PoolVector2Array points
,
in PoolColorArray colors
,
in PoolVector2Array uvs
,,
in double width = 1
,)

Meta