CanvasItem.visible

If true, this CanvasItem is drawn. The node is only visible if all of its antecedents are visible as well (in other words, isVisibleInTree must return true). Note: For controls that inherit Popup, the correct way to make them visible is to call one of the multiple popup*() functions instead.

  1. bool visible [@property getter]
  2. bool visible [@property setter]
    struct CanvasItem
    @nogc nothrow @property
    void
    visible
    (
    bool v
    )

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