godot-d ~releases (2022-04-02T06:37:10.8312204)
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EditorInspectorPlugin.parseCategory
godot
editorinspectorplugin
EditorInspectorPlugin
Called to allow adding controls at the beginning of the category.
struct
EditorInspectorPlugin
@
nogc
nothrow
void
parseCategory
(
GodotObject
object
,
in
String
category
)
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editorinspectorplugin
EditorInspectorPlugin
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addCustomControl
addPropertyEditor
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canHandle
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parseBegin
parseCategory
parseEnd
parseProperty
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_GODOT_internal_name
Called to allow adding controls at the beginning of the category.