godot-d ~releases (2022-04-02T06:37:10.8312204)
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GDNativeClassBinding.setWindowLayout
godot
editorplugin
EditorPlugin
GDNativeClassBinding
Undocumented in source.
struct
GDNativeClassBinding
__gshared
@
GodotName
("set_window_layout")
GodotMethod
!(
void
,
ConfigFile
)
setWindowLayout
;
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godot
editorplugin
EditorPlugin
GDNativeClassBinding
static variables
addAutoloadSingleton
addControlToBottomPanel
addControlToContainer
addControlToDock
addCustomType
addExportPlugin
addImportPlugin
addInspectorPlugin
addSceneImportPlugin
addSpatialGizmoPlugin
addToolMenuItem
addToolSubmenuItem
applyChanges
build
clear
disablePlugin
edit
enablePlugin
forwardCanvasDrawOverViewport
forwardCanvasForceDrawOverViewport
forwardCanvasGuiInput
forwardSpatialDrawOverViewport
forwardSpatialForceDrawOverViewport
forwardSpatialGuiInput
getBreakpoints
getEditorInterface
getPluginIcon
getPluginName
getScriptCreateDialog
getState
getUndoRedo
getWindowLayout
handles
hasMainScreen
hideBottomPanel
makeBottomPanelItemVisible
makeVisible
queueSaveLayout
removeAutoloadSingleton
removeControlFromBottomPanel
removeControlFromContainer
removeControlFromDocks
removeCustomType
removeExportPlugin
removeImportPlugin
removeInspectorPlugin
removeSceneImportPlugin
removeSpatialGizmoPlugin
removeToolMenuItem
saveExternalData
setForceDrawOverForwardingEnabled
setInputEventForwardingAlwaysEnabled
setState
setWindowLayout
updateOverlays