EditorProperty.emitChanged

If one or several properties have changed, this must be called. field is used in case your editor can modify fields separately (as an example, Vector3.x). The changing argument avoids the editor requesting this property to be refreshed (leave as false if unsure).

struct EditorProperty
@nogc nothrow
void
emitChanged
(
VariantArg1
)
(
in String property
,
in VariantArg1 value
,
in String field = gs!""
,
in bool changing = false
)

Meta