Environment.glowIntensity

The glow intensity. When using the GLES2 renderer, this should be increased to 1.5 to compensate for the lack of HDR rendering.

  1. double glowIntensity [@property getter]
    struct Environment
    @nogc nothrow @property
    double
    glowIntensity
    ()
  2. double glowIntensity [@property setter]

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