godot-d ~releases (2022-04-02T06:37:10.8312204)
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InputEventJoypadButton.pressed
godot
inputeventjoypadbutton
InputEventJoypadButton
If
true
, the button's state is pressed. If
false
, the button's state is released.
bool
pressed
[@property getter]
bool
pressed
[@property setter]
struct
InputEventJoypadButton
@
nogc
nothrow @
property
void
pressed
(
bool
v
)
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godot
inputeventjoypadbutton
InputEventJoypadButton
aliases
BaseClasses
functions
getButtonIndex
getPressure
opAssign
opEquals
setButtonIndex
setPressed
setPressure
toHash
properties
buttonIndex
pressed
pressure
static functions
_new
static variables
_classBindingInitialized
structs
GDNativeClassBinding
unions
__anonymous
variables
_GODOT_internal_name
If true, the button's state is pressed. If false, the button's state is released.