InputEventMouse.globalPosition

The global mouse position relative to the current Viewport when used in Control._guiInput, otherwise is at 0,0.

  1. Vector2 globalPosition [@property getter]
  2. Vector2 globalPosition [@property setter]
    struct InputEventMouse
    @nogc nothrow @property
    void
    globalPosition
    (
    Vector2 v
    )

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