Light.lightEnergy

The light's strength multiplier (this is not a physical unit). For OmniLight and SpotLight, changing this value will only change the light color's intensity, not the light's radius.

  1. double lightEnergy [@property getter]
  2. double lightEnergy [@property setter]
    struct Light
    @nogc nothrow @property
    void
    lightEnergy
    (
    double v
    )

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