Light2D.rangeItemCullMask

The layer mask. Only objects with a matching mask will be affected by the Light2D.

  1. long rangeItemCullMask [@property getter]
  2. long rangeItemCullMask [@property setter]
    struct Light2D
    @nogc nothrow @property
    void
    rangeItemCullMask
    (
    long v
    )

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