Returns the Mesh's format. Format is an integer made up of Mesh format flags combined together. For example, a mesh containing both vertices and normals would return a format of 3 because constantArrayMesh.ARRAY_FORMAT_VERTEX is 1 and constantArrayMesh.ARRAY_FORMAT_NORMAL is 2.
See ArrayMesh.arrayformat for a list of format flags.
Returns the Mesh's format. Format is an integer made up of Mesh format flags combined together. For example, a mesh containing both vertices and normals would return a format of 3 because constant ArrayMesh.ARRAY_FORMAT_VERTEX is 1 and constant ArrayMesh.ARRAY_FORMAT_NORMAL is 2. See ArrayMesh.arrayformat for a list of format flags.