godot-d ~releases (2022-04-02T06:37:10.8312204)
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MeshTexture.baseTexture
godot
meshtexture
MeshTexture
Sets the base texture that the Mesh will use to draw.
Texture
baseTexture
[@property getter]
struct
MeshTexture
@
nogc
nothrow @
property
Texture
baseTexture
(
)
Texture
baseTexture
[@property setter]
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godot
meshtexture
MeshTexture
aliases
BaseClasses
functions
getBaseTexture
getImageSize
getMesh
opAssign
opEquals
setBaseTexture
setImageSize
setMesh
toHash
properties
baseTexture
imageSize
mesh
static functions
_new
static variables
_classBindingInitialized
structs
GDNativeClassBinding
unions
__anonymous
variables
_GODOT_internal_name
Sets the base texture that the Mesh will use to draw.