godot-d ~releases (2022-04-02T06:37:10.8312204)
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GDNativeClassBinding.isNetworkServer
godot
multiplayerapi
MultiplayerAPI
GDNativeClassBinding
Undocumented in source.
struct
GDNativeClassBinding
__gshared
@
GodotName
("is_network_server")
GodotMethod
!(
bool
)
isNetworkServer
;
Meta
Source
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godot
multiplayerapi
MultiplayerAPI
GDNativeClassBinding
static variables
_addPeer
_connectedToServer
_connectionFailed
_delPeer
_serverDisconnected
clear
getNetworkConnectedPeers
getNetworkPeer
getNetworkUniqueId
getRootNode
getRpcSenderId
hasNetworkPeer
isNetworkServer
isObjectDecodingAllowed
isRefusingNewNetworkConnections
poll
sendBytes
setAllowObjectDecoding
setNetworkPeer
setRefuseNewNetworkConnections
setRootNode