MultiplayerAPI.refuseNewNetworkConnections

If true, the MultiplayerAPI's networkPeer refuses new incoming connections.

  1. bool refuseNewNetworkConnections [@property getter]
    struct MultiplayerAPI
    @nogc nothrow @property
    bool
    refuseNewNetworkConnections
    ()
  2. bool refuseNewNetworkConnections [@property setter]

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