NavigationPolygon.addOutline

Appends a PoolVector2Array that contains the vertices of an outline to the internal array that contains all the outlines. You have to call makePolygonsFromOutlines in order for this array to be converted to polygons that the engine will use.

struct NavigationPolygon
@nogc nothrow
void
addOutline
(
in PoolVector2Array outline
)

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