NetworkedMultiplayerPeer.refuseNewConnections

If true, this NetworkedMultiplayerPeer refuses new connections.

  1. bool refuseNewConnections [@property getter]
  2. bool refuseNewConnections [@property setter]
    struct NetworkedMultiplayerPeer
    @nogc nothrow @property
    void
    refuseNewConnections
    (
    bool v
    )

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