godot-d ~releases (2022-04-02T06:37:10.8312204)
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NetworkedMultiplayerPeer.refuseNewConnections
godot
networkedmultiplayerpeer
NetworkedMultiplayerPeer
If
true
, this
NetworkedMultiplayerPeer
refuses new connections.
bool
refuseNewConnections
[@property getter]
bool
refuseNewConnections
[@property setter]
struct
NetworkedMultiplayerPeer
@
nogc
nothrow @
property
void
refuseNewConnections
(
bool
v
)
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godot
networkedmultiplayerpeer
NetworkedMultiplayerPeer
aliases
BaseClasses
enums
ConnectionStatus
Constants
TransferMode
functions
getConnectionStatus
getPacketPeer
getTransferMode
getUniqueId
isRefusingNewConnections
opAssign
opEquals
poll
setRefuseNewConnections
setTargetPeer
setTransferMode
toHash
properties
refuseNewConnections
transferMode
static functions
_new
static variables
_classBindingInitialized
structs
GDNativeClassBinding
unions
__anonymous
variables
_GODOT_internal_name
If true, this NetworkedMultiplayerPeer refuses new connections.