Particles2D.visibilityRect

The Rect2 that determines the node's region which needs to be visible on screen for the particle system to be active. Grow the rect if particles suddenly appear/disappear when the node enters/exits the screen. The Rect2 can be grown via code or with the Particles → Generate Visibility Rect editor tool.

  1. Rect2 visibilityRect [@property getter]
  2. Rect2 visibilityRect [@property setter]
    struct Particles2D
    @nogc nothrow @property
    void
    visibilityRect
    (
    Rect2 v
    )

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