godot-d ~releases (2022-04-02T06:37:10.8312204)
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Physics2DDirectSpaceState.opEquals
godot
physics2ddirectspacestate
Physics2DDirectSpaceState
bool
opEquals
(Physics2DDirectSpaceState other)
struct
Physics2DDirectSpaceState
@
nogc
nothrow pragma(
inline
, true) const
bool
opEquals
(
in
Physics2DDirectSpaceState
other
)
bool
opEquals
(typeof(null) n)
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physics2ddirectspacestate
Physics2DDirectSpaceState
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castMotion
collideShape
getRestInfo
intersectPoint
intersectPointOnCanvas
intersectRay
intersectShape
opAssign
opEquals
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