Returns the number of objects that intersected with the shape.
Returns the GodotObject that intersected with the shape at index idx.
Returns the instance ID of the GodotObject that intersected with the shape at index idx.
Returns the child index of the object's Shape that intersected with the shape at index idx.
Returns the RID of the object that intersected with the shape at index idx.
Construct a new instance of PhysicsShapeQueryResult. Note: use memnew!PhysicsShapeQueryResult instead.
Result of a 3D shape query in PhysicsServer.
The result of a 3D shape query in PhysicsServer. See also PhysicsShapeQueryParameters.