godot-d ~releases (2022-04-02T06:37:10.8312204)
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GDNativeClassBinding.setItemAsRadioCheckable
godot
popupmenu
PopupMenu
GDNativeClassBinding
Undocumented in source.
struct
GDNativeClassBinding
__gshared
@
GodotName
("set_item_as_radio_checkable")
GodotMethod
!(
void
,
long
,
bool
)
setItemAsRadioCheckable
;
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godot
popupmenu
PopupMenu
GDNativeClassBinding
static variables
_getItems
_guiInput
_setItems
_submenuTimeout
addCheckItem
addCheckShortcut
addIconCheckItem
addIconCheckShortcut
addIconItem
addIconRadioCheckItem
addIconRadioCheckShortcut
addIconShortcut
addItem
addMultistateItem
addRadioCheckItem
addRadioCheckShortcut
addSeparator
addShortcut
addSubmenuItem
clear
getAllowSearch
getCurrentIndex
getItemAccelerator
getItemCount
getItemIcon
getItemId
getItemIndex
getItemMetadata
getItemShortcut
getItemSubmenu
getItemText
getItemTooltip
getSubmenuPopupDelay
isHideOnCheckableItemSelection
isHideOnItemSelection
isHideOnStateItemSelection
isHideOnWindowLoseFocus
isItemCheckable
isItemChecked
isItemDisabled
isItemRadioCheckable
isItemSeparator
isItemShortcutDisabled
removeItem
setAllowSearch
setHideOnCheckableItemSelection
setHideOnItemSelection
setHideOnStateItemSelection
setHideOnWindowLoseFocus
setItemAccelerator
setItemAsCheckable
setItemAsRadioCheckable
setItemAsSeparator
setItemChecked
setItemDisabled
setItemIcon
setItemId
setItemMetadata
setItemMultistate
setItemShortcut
setItemShortcutDisabled
setItemSubmenu
setItemText
setItemTooltip
setSubmenuPopupDelay
toggleItemChecked
toggleItemMultistate