godot-d ~releases (2022-04-02T06:37:10.8312204)
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Range.maxValue
godot
range
Range
Maximum value. Range is clamped if
value
is greater than
max_value
.
double
maxValue
[@property getter]
double
maxValue
[@property setter]
struct
Range
@
nogc
nothrow @
property
void
maxValue
(
double
v
)
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Maximum value. Range is clamped if value is greater than max_value.