godot-d ~releases (2022-04-02T06:37:10.8312204)
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Range.minValue
godot
range
Range
Minimum value. Range is clamped if
value
is less than
min_value
.
double
minValue
[@property getter]
struct
Range
@
nogc
nothrow @
property
double
minValue
(
)
double
minValue
[@property setter]
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Minimum value. Range is clamped if value is less than min_value.