godot-d ~releases (2022-04-02T06:37:10.8312204)
Dub
Repo
ResourceFormatSaver.recognize
godot
resourceformatsaver
ResourceFormatSaver
Returns whether the given resource object can be saved by this saver.
struct
ResourceFormatSaver
@
nogc
nothrow
bool
recognize
(
Resource
resource
)
Meta
Source
See Implementation
godot
resourceformatsaver
ResourceFormatSaver
aliases
BaseClasses
functions
getRecognizedExtensions
opAssign
opEquals
recognize
save
toHash
static functions
_new
static variables
_classBindingInitialized
structs
GDNativeClassBinding
unions
__anonymous
variables
_GODOT_internal_name
Returns whether the given resource object can be saved by this saver.