godot-d ~releases (2022-04-02T06:37:10.8312204)
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Shape.getDebugMesh
godot
shape
Shape
Returns the
ArrayMesh
used to draw the debug collision for this
Shape
.
struct
Shape
@
nogc
nothrow
Ref
!
ArrayMesh
getDebugMesh
(
)
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Shape
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getDebugMesh
getMargin
opAssign
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margin
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_GODOT_internal_name
Returns the ArrayMesh used to draw the debug collision for this Shape.