SkeletonIK.magnet

Secondary target position (first is target property or targetNode) for the IK chain. Use magnet position (pole target) to control the bending of the IK chain. Only works if the bone chain has more than 2 bones. The middle chain bone position will be linearly interpolated with the magnet position.

  1. Vector3 magnet [@property getter]
  2. Vector3 magnet [@property setter]
    struct SkeletonIK
    @nogc nothrow @property
    void
    magnet
    (
    Vector3 v
    )

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