SkeletonIK.tipBone

The name of the current tip bone, the last bone in the IK chain placed at the target transform (or targetNode if defined).

  1. String tipBone [@property getter]
  2. String tipBone [@property setter]
    struct SkeletonIK
    @nogc nothrow @property
    void
    tipBone
    (
    String v
    )

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