godot-d ~releases (2022-04-02T06:37:10.8312204)
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Sprite3D.opAssign
godot
sprite3d
Sprite3D
struct
Sprite3D
@
nogc
nothrow pragma(
inline
, true)
typeof
(null)
opAssign
(
typeof
(null)
n
)
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godot
sprite3d
Sprite3D
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getFrame
getFrameCoords
getHframes
getRegionRect
getTexture
getVframes
isRegion
opAssign
opEquals
setFrame
setFrameCoords
setHframes
setRegion
setRegionRect
setTexture
setVframes
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frame
frameCoords
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regionRect
texture
vframes
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static variables
_classBindingInitialized
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