StaticBody.constantAngularVelocity

The body's constant angular velocity. This does not rotate the body, but affects other bodies that touch it, as if it was in a state of rotation.

  1. Vector3 constantAngularVelocity [@property getter]
  2. Vector3 constantAngularVelocity [@property setter]
    struct StaticBody
    @nogc nothrow @property
    void
    constantAngularVelocity
    (
    Vector3 v
    )

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