godot-d ~releases (2022-04-02T06:37:10.8312204)
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TextureRect.expand
godot
texturerect
TextureRect
If
true
, the texture scales to fit its bounding rectangle.
bool
expand
[@property getter]
struct
TextureRect
@
nogc
nothrow @
property
bool
expand
(
)
bool
expand
[@property setter]
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texturerect
TextureRect
aliases
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StretchMode
functions
_textureChanged
getStretchMode
getTexture
hasExpand
isFlippedH
isFlippedV
opAssign
opEquals
setExpand
setFlipH
setFlipV
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expand
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texture
static functions
_new
static variables
_classBindingInitialized
structs
GDNativeClassBinding
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__anonymous
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_GODOT_internal_name
If true, the texture scales to fit its bounding rectangle.