godot-d ~releases (2022-04-02T06:37:10.8312204)
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TouchScreenButton.isPressed
godot
touchscreenbutton
TouchScreenButton
Returns
true
if this button is currently pressed.
struct
TouchScreenButton
@
nogc
nothrow const
bool
isPressed
(
)
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godot
touchscreenbutton
TouchScreenButton
aliases
BaseClasses
enums
Constants
VisibilityMode
functions
_input
getAction
getBitmask
getShape
getTexture
getTexturePressed
getVisibilityMode
isPassbyPressEnabled
isPressed
isShapeCentered
isShapeVisible
opAssign
opEquals
setAction
setBitmask
setPassbyPress
setShape
setShapeCentered
setShapeVisible
setTexture
setTexturePressed
setVisibilityMode
toHash
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action
bitmask
normal
passbyPress
pressed
shape
shapeCentered
shapeVisible
visibilityMode
static functions
_new
static variables
_classBindingInitialized
structs
GDNativeClassBinding
unions
__anonymous
variables
_GODOT_internal_name
Returns true if this button is currently pressed.