godot-d ~releases (2022-04-02T06:37:10.8312204)
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UDPServer.isListening
godot
udpserver
UDPServer
Returns
true
if the socket is open and listening on a port.
struct
UDPServer
@
nogc
nothrow const
bool
isListening
(
)
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godot
udpserver
UDPServer
aliases
BaseClasses
functions
getMaxPendingConnections
isConnectionAvailable
isListening
listen
opAssign
opEquals
poll
setMaxPendingConnections
stop
takeConnection
toHash
properties
maxPendingConnections
static functions
_new
static variables
_classBindingInitialized
structs
GDNativeClassBinding
unions
__anonymous
variables
_GODOT_internal_name
Returns true if the socket is open and listening on a port.