VehicleWheel.wheelRollInfluence

This value affects the roll of your vehicle. If set to 1.0 for all wheels, your vehicle will be prone to rolling over, while a value of 0.0 will resist body roll.

  1. double wheelRollInfluence [@property getter]
  2. double wheelRollInfluence [@property setter]
    struct VehicleWheel
    @nogc nothrow @property
    void
    wheelRollInfluence
    (
    double v
    )

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