Divides the viewport's effective resolution by this value while preserving its scale. This can be used to speed up rendering.
For example, a 1280×720 viewport with stretchShrink set to 2 will be rendered at 640×360 while occupying the same size in the container.
Note:stretch must be true for this property to work.
Divides the viewport's effective resolution by this value while preserving its scale. This can be used to speed up rendering. For example, a 1280×720 viewport with stretchShrink set to 2 will be rendered at 640×360 while occupying the same size in the container. Note: stretch must be true for this property to work.