ViewportTexture.viewportPath

The path to the Viewport node to display. This is relative to the scene root, not to the node which uses the texture.

  1. NodePath viewportPath [@property getter]
  2. NodePath viewportPath [@property setter]
    struct ViewportTexture
    @nogc nothrow @property
    void
    viewportPath
    (
    NodePath v
    )

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