Texture which displays the content of a Viewport.
Displays the content of a Viewport node as a dynamic Texture. This can be used to mix controls, 2D, and 3D elements in the same scene. To create a ViewportTexture in code, use the Viewport.getTexture method on the target viewport.
The path to the Viewport node to display. This is relative to the scene root, not to the node which uses the texture.
Construct a new instance of ViewportTexture. Note: use memnew!ViewportTexture instead.
See Implementation
Texture which displays the content of a Viewport.
Displays the content of a Viewport node as a dynamic Texture. This can be used to mix controls, 2D, and 3D elements in the same scene. To create a ViewportTexture in code, use the Viewport.getTexture method on the target viewport.