godot-d ~releases (2022-04-02T06:37:10.8312204)
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VisualInstance.getLayerMaskBit
godot
visualinstance
VisualInstance
Returns
true
when the specified layer is enabled in
layers
and
false
otherwise.
struct
VisualInstance
@
nogc
nothrow const
bool
getLayerMaskBit
(
in
long
layer
)
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visualinstance
VisualInstance
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_getVisualInstanceRid
getAabb
getBase
getInstance
getLayerMask
getLayerMaskBit
getTransformedAabb
opAssign
opEquals
setBase
setLayerMask
setLayerMaskBit
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_GODOT_internal_name
Returns true when the specified layer is enabled in layers and false otherwise.