godot-d ~releases (2022-04-02T06:37:10.8312204)
Dub
Repo
GDNativeClassBinding.customSignalSetArgumentName
godot
visualscript
VisualScript
GDNativeClassBinding
Undocumented in source.
struct
GDNativeClassBinding
__gshared
@
GodotName
("custom_signal_set_argument_name")
GodotMethod
!(
void
,
String
,
long
,
String
)
customSignalSetArgumentName
;
Meta
Source
See Implementation
godot
visualscript
VisualScript
GDNativeClassBinding
static variables
_getData
_nodePortsChanged
_setData
addCustomSignal
addFunction
addNode
addVariable
customSignalAddArgument
customSignalGetArgumentCount
customSignalGetArgumentName
customSignalGetArgumentType
customSignalRemoveArgument
customSignalSetArgumentName
customSignalSetArgumentType
customSignalSwapArgument
dataConnect
dataDisconnect
getFunctionNodeId
getFunctionScroll
getNode
getNodePosition
getVariableDefaultValue
getVariableExport
getVariableInfo
hasCustomSignal
hasDataConnection
hasFunction
hasNode
hasSequenceConnection
hasVariable
removeCustomSignal
removeFunction
removeNode
removeVariable
renameCustomSignal
renameFunction
renameVariable
sequenceConnect
sequenceDisconnect
setFunctionScroll
setInstanceBaseType
setNodePosition
setVariableDefaultValue
setVariableExport
setVariableInfo