A boolean constant to be used within the visual shader graph.
Has only one output port and no inputs. Translated to bool in the shader language.
A boolean constant which represents a state of this node.
Construct a new instance of VisualShaderNodeBooleanConstant. Note: use memnew!VisualShaderNodeBooleanConstant instead.
See Implementation
A boolean constant to be used within the visual shader graph.
Has only one output port and no inputs. Translated to bool in the shader language.