A CubeMap uniform node to be used within the visual shader graph.
Translated to uniform samplerCube in the shader language. The output value can be used as port for VisualShaderNodeCubeMap.
Construct a new instance of VisualShaderNodeCubeMapUniform. Note: use memnew!VisualShaderNodeCubeMapUniform instead.
See Implementation
A CubeMap uniform node to be used within the visual shader graph.
Translated to uniform samplerCube in the shader language. The output value can be used as port for VisualShaderNodeCubeMap.