Linearly interpolates between two scalars within the visual shader graph.
Translates to mix(a, b, weight) in the shader language.
Construct a new instance of VisualShaderNodeScalarInterp. Note: use memnew!VisualShaderNodeScalarInterp instead.
See Implementation
Linearly interpolates between two scalars within the visual shader graph.
Translates to mix(a, b, weight) in the shader language.