godot-d ~releases (2022-04-02T06:37:10.8312204)
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VisualShaderNodeTextureUniform.colorDefault
godot
visualshadernodetextureuniform
VisualShaderNodeTextureUniform
Sets the default color if no texture is assigned to the uniform.
VisualShaderNodeTextureUniform
.
ColorDefault
colorDefault
[@property getter]
long
colorDefault
[@property setter]
struct
VisualShaderNodeTextureUniform
@
nogc
nothrow @
property
void
colorDefault
(
long
v
)
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visualshadernodetextureuniform
VisualShaderNodeTextureUniform
aliases
BaseClasses
enums
ColorDefault
Constants
TextureType
functions
getColorDefault
getTextureType
opAssign
opEquals
setColorDefault
setTextureType
toHash
properties
colorDefault
textureType
static functions
_new
static variables
_classBindingInitialized
structs
GDNativeClassBinding
unions
__anonymous
variables
_GODOT_internal_name
Sets the default color if no texture is assigned to the uniform.