Performs a uniform texture lookup with triplanar within the visual shader graph.
Performs a lookup operation on the texture provided as a uniform for the shader, with support for triplanar mapping.
Construct a new instance of VisualShaderNodeTextureUniformTriplanar. Note: use memnew!VisualShaderNodeTextureUniformTriplanar instead.
See Implementation
Performs a uniform texture lookup with triplanar within the visual shader graph.
Performs a lookup operation on the texture provided as a uniform for the shader, with support for triplanar mapping.