Multiplies a Transform and a Vector3 within the visual shader graph.
A multiplication operation on a transform (4x4 matrix) and a vector, with support for different multiplication operators.
The multiplication type to be performed. See operator for options.
Construct a new instance of VisualShaderNodeTransformVecMult. Note: use memnew!VisualShaderNodeTransformVecMult instead.
See Implementation
Multiplies a Transform and a Vector3 within the visual shader graph.
A multiplication operation on a transform (4x4 matrix) and a vector, with support for different multiplication operators.