Decomposes a Vector3 into three scalars within the visual shader graph.
Takes a vec3 and decomposes it into three scalar values that can be used as separate inputs.
Construct a new instance of VisualShaderNodeVectorDecompose. Note: use memnew!VisualShaderNodeVectorDecompose instead.
See Implementation
Decomposes a Vector3 into three scalars within the visual shader graph.
Takes a vec3 and decomposes it into three scalar values that can be used as separate inputs.