Calculates a vector Step function within the visual shader graph.
Translates to step(edge, x) in the shader language. Returns 0.0 if x is smaller than edge and 1.0 otherwise.
Construct a new instance of VisualShaderNodeVectorScalarStep. Note: use memnew!VisualShaderNodeVectorScalarStep instead.
See Implementation
Calculates a vector Step function within the visual shader graph.
Translates to step(edge, x) in the shader language. Returns 0.0 if x is smaller than edge and 1.0 otherwise.