godot-d ~releases (2022-04-02T06:37:10.8312204)
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GDNativeClassBinding.isConnectedToHost
godot
websocketpeer
WebSocketPeer
GDNativeClassBinding
Undocumented in source.
struct
GDNativeClassBinding
__gshared
@
GodotName
("is_connected_to_host")
GodotMethod
!(
bool
)
isConnectedToHost
;
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godot
websocketpeer
WebSocketPeer
GDNativeClassBinding
static variables
close
getConnectedHost
getConnectedPort
getWriteMode
isConnectedToHost
setNoDelay
setWriteMode
wasStringPacket