godot-d ~releases (2022-04-02T06:37:10.8312204)
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WorldEnvironment.opEquals
godot
worldenvironment
WorldEnvironment
bool
opEquals
(WorldEnvironment other)
struct
WorldEnvironment
@
nogc
nothrow pragma(
inline
, true) const
bool
opEquals
(
in
WorldEnvironment
other
)
bool
opEquals
(typeof(null) n)
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